Fixed a bug that could cause OpenGL applications to crash after calling glDeleteBuffers on VBOs that have been remapped with ARB_vertex_attrib_binding.
Fixed a bug that could sometimes cause OpenGL applications to lock up until the X server receives input.
Fixed a bug that caused nvidia-settings to drop device BusID values when making changes to an existing X configuration file.
Fixed a regression that prevented nvidia-xconfig from querying some GPUs, e.g. when running `nvidia-xconfig -a`.
Fixed a bug that caused VDPAU playback to be corrupted when extended to coordinates beyond 16384 pixels.
Added support for a "Nearest" transform filter in the X driver. This causes the X driver to use nearest neighbor filtering when performing screen transformations. The filter can be requested through the 'filter' argument to RandR's RRSetCrtcTransform, or through the 'ResamplingMethod' MetaMode token.
Fixed a bug that could cause driver errors when setting modes on X screens running at Depth 8 or Depth 15.
Fixed a bug that could cause intermittent kernel panics when running with PRIME Sync.
Fixed a bug that caused a kernel panic when hotplugging HDMI displays on some Zotac mini PCs.
Known Issues with this release: * Resuming from suspend may not be reliable on GeForce GTX 9xx boards in some configurations.
Installation instructions: Once you have downloaded the driver, change to the directory containing the driver package and install the driver by running, as root, tar xzf NVIDIA-FreeBSD-x86-384.47.tar.gz && cd NVIDIA-FreeBSD-x86-384.47 & make install
Then, edit your X configuration file so that the NVIDIA X driver will be used; this can normally be done by running nvidia-xconfig
Note that the list of supported GPU products is provided to indicate which GPUs are supported by a particular driver version. Some designs incorporating supported GPUs may not be compatible with the NVIDIA Linux driver: in particular, notebook and all-in-one desktop designs with switchable (hybrid) or Optimus graphics will not work if means to disable the integrated graphics in hardware are not available. Hardware designs will vary from manufacturer to manufacturer, so please consult with a system's manufacturer to determine whether that particular system is compatible.